Kats and Dogs

January 15, 2010 | 03:17 AM |
This one that I saved, the keyframe recognises each time I move and save! However, this is one I saved as I went along, where I made a mistake on the joints. So, his knees or feet do not bend properly, or his arms and body do not rotate properly.

This one that I saved, the keyframe recognises each time I move and save! However, this is one I saved as I went along, where I made a mistake on the joints. So, his knees or feet do not bend properly, or his arms and body do not rotate properly.

January 15, 2010 | 03:13 AM |
This was the man I was going to use, but the keyframes wont fo what I want it to do. I did the skeleton correctly on this one, and he moved quite nicely.

This was the man I was going to use, but the keyframes wont fo what I want it to do. I did the skeleton correctly on this one, and he moved quite nicely.

January 15, 2010 | 01:20 AM |

Animating

I have been trying for hours to animate my walk cycle, but it just will not do it. Whatever position I put him in for the first key frame is what he stays in for the rest of them. I have done everything I’m supposed to. When I open up another maya programme and animate something different in the same way, it works! So, I just don’t understand why it has been playing up so much!

January 13, 2010 | 07:24 PM |
"Painting is so poetic, while sculpture is more logical and scientific and makes you worry about gravity.

Damien Hirst."

:)
January 13, 2010 | 07:07 PM |
Heres my man with his hair and fully texturised. I wanted to try and do him with clothes, bit of experimentation really. Looking back, I would have preferred if the black of his trousers came more up and around his waist, but I think he looks ok… Just hope he moves ok too. Also, I’m going to try and give him more of a facial expression… As I think that would make him look better, he looks a bit scared now. I also have to do a bit more stitching on his shirt. Say hello! :D

Heres my man with his hair and fully texturised. I wanted to try and do him with clothes, bit of experimentation really. Looking back, I would have preferred if the black of his trousers came more up and around his waist, but I think he looks ok… Just hope he moves ok too. Also, I’m going to try and give him more of a facial expression… As I think that would make him look better, he looks a bit scared now. I also have to do a bit more stitching on his shirt. Say hello! :D

January 13, 2010 | 06:57 PM |

I really enjoyed this kitkat advert when I seen it. Again, a silent animation, but I just love the humour and the facial expressions used. Each of these animations I upload are ones that make me feel enthusiastic about my work and I hope I can reach this standard one day.

January 13, 2010 | 06:53 PM |
This is my 3d man before I texturise him fully.

This is my 3d man before I texturise him fully.

January 13, 2010 | 06:50 PM |
I found this book really helpful whilst modelling the body of my man. especially the skeletal system. I find it very useful to try and apply the physics and anatomy of ‘real life’ to my animations. Even when animating a bouncing ball, its deceptively a  	simple exercise that covers soft and hard animation movement on impact, manipulating this with Maya. Also, considering i’m still having a little difficulty painting the weight, i’m going to see if the muscle structure, will help more towards the shading… I don’t know if it will, but it’s a bit of trial and error I think.

I found this book really helpful whilst modelling the body of my man. especially the skeletal system. I find it very useful to try and apply the physics and anatomy of ‘real life’ to my animations. Even when animating a bouncing ball, its deceptively a simple exercise that covers soft and hard animation movement on impact, manipulating this with Maya. Also, considering i’m still having a little difficulty painting the weight, i’m going to see if the muscle structure, will help more towards the shading… I don’t know if it will, but it’s a bit of trial and error I think.

January 13, 2010 | 06:43 PM |

I really enjoyed this short film.

I find I really like the animations that dont have any dialogue, as such, and more tells a story through the expressions that are used.

I found this animation quite moving.

January 13, 2010 | 06:38 PM |
This is a rough sketch of one of my characters that i’ve done in my sketch book, and it’s the character that I have decided to go with.

This is a rough sketch of one of my characters that i’ve done in my sketch book, and it’s the character that I have decided to go with.

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